Cosmo Memory (Red XIII) Red XIIIâs Level 4 Limit Break can be picked up during the side quest to obtain Vincent as a playable character. This is a much better limit break than Howling Moon. FF VII. Each blow connects for a walloping 7 13 â 16 times his normal damage. With Red XIII, I'd also rather use one of his Level 3 Limit Breaks - either "Howling Moon" to put him into a powerful frenzy, or "Earth Rave" for 5 continuous hits. share. Red XIII limit break. report. This skipped over Level 2's Stardust Ray and Level 3's Earth Rave. Red can learn, and use, the final limit break after he knows his 1-1,1-2, 2-1, 2-2, 3-1, and 3-2 limits. Check out the Secret / ⦠0 comments. Red XIII Limit break Hey, I am playing 7 and I want to get all the achievements and for some reason I was using Blood Fang on limit level 2 and then it said that I had unlocked Howling Moon Limit level 3. Once the safe is open, the player will ⦠The Uncontrollable Speed rule and battle conditions reference Sled Fang, Red XIII's default Limit Break, where Red XIII pounces on an enemy. Red XIII limit break. Stardus Ray: FF VII. Vote. The stage and music represent Cosmo Canyon, Red XIII's home. Level 4: Cosmo Memory: Red XIII releases a physical attack that engulfs his enemies for incredible damage. Red XIII's final Limit Break is the Cosmo Memory. You can find Red XIII's final limit break in the safe in the Shinra Mansion. TalicPartTwo - 11 years ago 4 1. Red XIII's Limit Breaks. I have cosmo memory but I donât know what to do with it. Red XIII might be one of the most mysterious and intriguing party members in Final Fantasy VII, but one can't deny that his final Limit Break is ⦠When I clicked on Red XIII, red says âI donât get it.â Can anybody please help me? The player needs to input the following numbers - right 36, left 10, right 59, right 97. Posted by 1 minute ago. However, it becomes useless when you learn the Blood Fang limet break. The battle conditions also references Red XIII having the highest Speed stat in ⦠Red XIII attacks his enemies five times with strong pysical attacks. Lunatic High: With a blinding light, Red XIII casts Haste on the entire party. save. The player needs to visit the Shinra Mansion in Nibelheim and work out how to open the safe. Red XIII, or Nanaki, as he's also called, is an extremely powerful character, and his level four Limit Break reflects that. Red XIII charges up to an enemy at super sonic speed caosuing immense physical damage. Level 1: Sled Fang: Red XIII charges the enemy, causing major damage. Level 2: Blood fang: Similar to Sled Fang, but Red XIII gets a HP/MP boost as well. User Info: TalicPartTwo. You will have to return to Nibelheim and open the safe in the Shinra Mansion and defeat Lost Number. Answers. 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